VirtualSky Training System is Metaverse VR’s Uncrewed Air System (UAS) training solution for platform handling in a realistic and immersive environment.
VirtualSky offers ultra-realistic simulations with cutting-edge graphics, thanks to the Unreal Engine environment. This level of detail helps users feel as though they are flying actual UAS in real-world environments.
The VirtualSky System allows for precise simulation of UAS physics and flying qualities, making the experience as close to reality as possible providing better skill development and more accurate training outcomes.
The immersive nature of the training environment allows users to experience a wide range of scenarios, from tight urban spaces to vast open landscapes, all rendered in the amazingly realistic environment. Trainers can simulate different UAS models/platforms, making it versatile and cost-effective for users who work with multiple drone types with flexibility to adjust difficulty levels and customise training sessions based on user experience and objectives.
VirtualSky can simulate diverse weather conditions (wind, rain, snow, etc.), providing a realistic training experience that prepares users for real-world scenarios. This is especially useful when training users in the early stages of flying platforms.
VirtualSky allows the learning and practicing in a virtual environment without risking expensive equipment or violating airspace regulations, with clear after sortie reviews and analysis to help both instructor and student in their training.
One of the unique capabilities of VirtualSky is the ability to quickly include new UAS platforms using a system editor, which ingests platform specifications and ensures realistic flying qualities and properties.
One of the unique capabilities of VirtualSky is the ability to quickly include new UAS platforms using a system editor, which ingests platform specifications and ensures realistic flying qualities and properties.
The Instructor Operator Station allows for the generation of realistic and tailored scenarios for the user, including tactical requirements (obstacles, targets, pattern of life, counter-UAS activities) and in any environment (rural, urban, complex).
The VirtualSky Training System uses OEM controllers to ensure the highest level of fidelity and realism making the experience as close to reality as possible and providing better skill development and training outcomes.
The VirtualSky System can replicate Ground Control Station (GCS) views (First Person View) from UAS as well as from user perspective in the ‘Within Visual Range’ environment.
The Instructor Operator Station allows for the generation of realistic and tailored scenarios for the user, including tactical requirements (obstacles, targets, pattern of life, counter-UAS activities) and in any environment (rural, urban, complex).
The VirtualSky Training System uses OEM controllers to ensure the highest level of fidelity and realism making the experience as close to reality as possible and providing better skill development and training outcomes.
The VirtualSky System can replicate Ground Control Station (GCS) views (First Person View) from UAS as well as from user perspective in the ‘Within Visual Range’ environment.
3.05, Innovation and Collaboration Hub,
Portsdown Technology Park, North Hill, Portsmouth, PO6 3RU
Tel: +44 (0) 2393 552794
Email: comms@metaverse-vr.co.uk
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